When a group of elite online gamers each receive a mysterious invitation to trial a state-of-the-art virtual reality video game, it’s a dream come true and impossible to resist. Arriving at the test site, the group step into hi-tech gear and prepare for a revolutionary, next-level gaming experience that brings modern warfare to life with frightening realism. At first it’s a unique and exhilarating experience. But what starts out like a dream encounter with cutting edge technology quickly takes a turn for the sinister. Once the group are attacked by enemy combatants, they soon realize this is no game after all. Make a mistake here and you pay with your life. Now these masters of the shoot ‘em up will have to fight for survival within a game gone bad, but this time it’s for real.
The peaceful realm of Azeroth stands on the brink of war as its civilization faces a fearsome race of invaders: orc warriors fleeing their dying home to colonize another. As a portal opens to connect the two worlds, one army faces destruction and the other faces extinction. From opposing sides, two heroes are set on a collision course that will decide the fate of their family, their people, and their home.
A young orphan seeks refuge from his abusive adoptive parents with the help of a pet dragon and a couple who live in a lighthouse.
The magical kingdom of Lucis is home to the world’s last remaining Crystal, and the menacing empire of Niflheim is determined to steal it. King Regis of Lucis commands an elite force of soldiers called the Kingsglaive. Wielding their king’s magic, they fight to protect Lucis. As the overwhelming military might of the empire bears down, King Regis is faced with an impossible ultimatum – to marry his son, Prince Noctis to Princess Lunafreya of Tenebrae, captive of Niflheim, and surrender his lands to Niflheim rule. Although the king concedes, it becomes clear that the empire will stop at nothing to achieve their devious goals, with only the Kingsglaive standing between them and world domination.